// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/base/test/ui_controls.h"

#include "base/callback.h"
#include "base/message_loop/message_loop.h"
#include "ui/base/test/ui_controls_internal_win.h"
#include "ui/gfx/geometry/point.h"

namespace ui_controls {
bool g_ui_controls_enabled = false;

void EnableUIControls()
{
    g_ui_controls_enabled = true;
}

bool SendKeyPress(gfx::NativeWindow window,
    ui::KeyboardCode key,
    bool control,
    bool shift,
    bool alt,
    bool command)
{
    CHECK(g_ui_controls_enabled);
    DCHECK(!command); // No command key on Windows
    return internal::SendKeyPressImpl(window, key, control, shift, alt,
        base::Closure());
}

bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window,
    ui::KeyboardCode key,
    bool control,
    bool shift,
    bool alt,
    bool command,
    const base::Closure& task)
{
    CHECK(g_ui_controls_enabled);
    DCHECK(!command); // No command key on Windows
    return internal::SendKeyPressImpl(window, key, control, shift, alt, task);
}

bool SendMouseMove(long x, long y)
{
    CHECK(g_ui_controls_enabled);
    return internal::SendMouseMoveImpl(x, y, base::Closure());
}

bool SendMouseMoveNotifyWhenDone(long x, long y, const base::Closure& task)
{
    CHECK(g_ui_controls_enabled);
    return internal::SendMouseMoveImpl(x, y, task);
}

bool SendMouseEvents(MouseButton type, int state)
{
    CHECK(g_ui_controls_enabled);
    return internal::SendMouseEventsImpl(type, state, base::Closure());
}

bool SendMouseEventsNotifyWhenDone(MouseButton type, int state,
    const base::Closure& task)
{
    CHECK(g_ui_controls_enabled);
    return internal::SendMouseEventsImpl(type, state, task);
}

bool SendMouseClick(MouseButton type)
{
    CHECK(g_ui_controls_enabled);
    return internal::SendMouseEventsImpl(type, UP | DOWN, base::Closure());
}

void RunClosureAfterAllPendingUIEvents(const base::Closure& closure)
{
    // On windows, posting UI events is synchronous so just post the closure.
    base::MessageLoopForUI::current()->PostTask(FROM_HERE, closure);
}

} // namespace ui_controls
